ITcon Vol. 27, pg. 512-528, http://www.itcon.org/2022/25

Social extended reality—use case entities on property life cycle

DOI:10.36680/j.itcon.2022.025
submitted:June 2021
revised:January 2022
published:April 2022
editor(s):Amor R
authors:Mauno Lounakoski, VDC Manager, M.Sc. (Tech.)
Suomen Aluerakennuttaja Oy
mauno.lounakoski@sara.fi

Jukka Puhto, Postdoctoral Researcher, D.Sc. (Tech.)
Tampere University
jukka.puhto@tuni.fi

Henri Jalo, Doctoral Researcher, M.Sc. (Tech.)
Tampere University
henri.jalo@tuni.fi

Osku Torro, Doctoral Researcher, M.Sc. (Econ.)
Tampere University
osku.torro@tuni.fi

Henri Pirkkalainen, Associate Professor, PhD
Tampere University
henri.pirkkalainen@tuni.fi
summary:Virtual reality (VR), augmented reality (AR) and mixed reality (MR) are collectively referred to as extended reality (XR). In recent years, the hardware and software of said technologies have developed to the point where multiuser experiences have been enabled; thus, the conversation surrounding social extended reality (SXR) has begun. SXR––or collaborative extended reality—has many possible use cases in a property’s life cycle, and the architecture, engineering, and construction (AEC) industry can be its forefront user. The AEC industry’s work assignments include visuality and multiple stakeholders; thus, the SXR’s level of applicability is high throughout the industry. Despite these possibilities, we need a more structured understanding of SXR use cases to aid in its deployment. The current research article examines and identifies the five key entities from those use cases: involving stakeholders in decision making, effective teamwork, remote assistance, training and simulation and sales and marketing; it also recognises the greatest potential entities for utilisation from a value-creation standpoint and considers the transferability of these entities to other business sectors. Qualitative empirical data were collected in twenty-one semi-structured interviews and three focus groups with professionals from the AEC industry. The focus groups and semi-structured interviews surveyed SXR’s use cases in the property life cycle, examined the situation of companies’ invocation of the technology and contemplated the benefits and obstacles of using SXR.
keywords:Property life cycle, Social extended reality, Use case entities
full text: (PDF file, 0.502 MB)
citation:Lounakoski M, Puhto J, Jalo H, Torro O, Pirkkalainen H (2022). Social extended reality—use case entities on property life cycle, ITcon Vol. 27, pg. 512-528, https://doi.org/10.36680/j.itcon.2022.025