Journal of Information Technology in Construction
ITcon Vol. 16, pg. 85-104, http://www.itcon.org/2011/6
Developing an experienced-based design review application for healthcare facilities using a 3d game engine
submitted: | June 2010 | |
revised: | September 2010 | |
published: | January 2011 | |
editor(s): | Turk Z | |
authors: | Sonali Kumar, Graduate Research Assistant,
The Pennsylvania State University, University Park, PA, USA sonali@psu.edu Matthew Hedrick, Graduate Student The Pennsylvania State University, University Park, PA, USA msh5020@psu.edu Christopher Wiacek, Graduate Student The Pennsylvania State University, University Park, PA, USA cjw5027@psu.edu John I. Messner, PhD The Pennsylvania State University, University Park, PA, USA jmessner@engr.psu.edu | |
summary: | Virtual Prototypes are increasingly being used during design reviews of specialized buildings such as healthcare facilities. However, most of these virtual prototyping approaches do not allow the reviewers and end users to interact directly, in real time with elements and objects within the virtual model. This paper focuses on a method to combine the use of 3D game engines with the emerging experience based design approach for healthcare facilities to develop a systematic approach to scenario-based design review of healthcare facilities in an interactive virtual environment.First, a virtual facility prototyping framework for rapid creation of a scenario based design review system is defined. Next, strategies to implement this framework to develop an Experience based Virtual Prototyping Simulator (EVPS) application are described. Design information workflows were developed and tested between various BIM authoring tools and the Unity game engine that is used for developing the interactive virtual prototype system. Finally, some lessons learned and issues are highlighted that help direct future research and implementation. | |
keywords: | virtual prototypes, game engine, healthcare | |
full text: | (PDF file, 3.2 MB) | |
citation: | Kumar S, Hedrick M, Wiacek C, Messner J I (2011). Developing an experienced-based design review application for healthcare facilities using a 3d game engine, ITcon Vol. 16, Special issue Use of Gaming Technology in Architecture, Engineering and Construction, pg. 85-104, https://www.itcon.org/2011/6 |